Itchy, Tasty: An Unofficial History of Resident Evil

1.199,00 EGP

ASIN ‏ : ‎ B08GXCRJV5
Publisher ‏ : ‎ Unbound (April 15, 2021)
Publication date ‏ : ‎ April 15, 2021
Language ‏ : ‎ English
File size ‏ : ‎ 3541 KB
Text-to-Speech ‏ : ‎ Enabled
Screen Reader ‏ : ‎ Supported
Enhanced typesetting ‏ : ‎ Enabled
X-Ray ‏ : ‎ Enabled
Word Wise ‏ : ‎ Enabled
Sticky notes ‏ : ‎ On Kindle Scribe
Print length ‏ : ‎ 301 pages

Description

Price: $11.99
(as of Jul 30,2024 01:14:33 UTC – Details)




ASIN ‏ : ‎ B08GXCRJV5
Publisher ‏ : ‎ Unbound (April 15, 2021)
Publication date ‏ : ‎ April 15, 2021
Language ‏ : ‎ English
File size ‏ : ‎ 3541 KB
Text-to-Speech ‏ : ‎ Enabled
Screen Reader ‏ : ‎ Supported
Enhanced typesetting ‏ : ‎ Enabled
X-Ray ‏ : ‎ Enabled
Word Wise ‏ : ‎ Enabled
Sticky notes ‏ : ‎ On Kindle Scribe
Print length ‏ : ‎ 301 pages

Customers say

Customers find the book a great look into the creation of their favorite games and a compelling read for fans of Resident Evil.

AI-generated from the text of customer reviews

This Post Has 13 Comments

  1. A Compelling Read for Fans of Resident Evil
    Alex Aniel’s comprehensive and detailed examination of the first ten years of Resident Evil is a worthy read. As a longtime fan of the series, I appreciate the extensive and illuminating look into the development of the franchise’s classic era. Gaining insight into the mindsets of the series’ creators has only enhanced my love of the games.To anyone who has grown up with these titles – or to those who simply desire a closer examination of the pitfalls, perils, and triumphs behind video game development – I highly recommend this book.

  2. A Must Read for Fans of Resident Evil/BioHazard
    If you’re a diehard fan, then you already should know the names of most of the dev teams, etc.This book isn’t just a love letter to Resident Evil. It also pays respect and homage to the creators of the games. To read about their own personal experiences and insight is truly something special. I will forever love Mikami, Kamiya, Fujiwara, Aoyama, etc. These artists are truly amazing. Keep supporting their works. 🫡

  3. Overall good read, but stops prematurely.
    I enjoyed the book quite a bit, but I figured it would be a full history, not just the first 10 years. I don’t know if he’s saving the rest of the series for a future book or if he’s just not interested, but it was disappointing because I would’ve loved to hear more about the development of 6 and 7.Other than that, still worthwhile. I guess “wanting more” isn’t necessarily a negative criticism.

  4. Great overview of the first decade of Resident Evil
    If you are like me, a latecomer to the Resident Evil franchise (I just started playing the main series last year during the COVID shutdowns), this is an invaluable overview of the first decade of Resident Evil. I will try to avoid spoilers here, but I will say that there is detailed information about Capcom’s development of a “prequel” game for the Famicom that directly motivated the original Playstation release. Names, dates, successes, failures, re-imaginings before REmake even hit the drawing board (e.g., “Resident Evil 3: Nemesis” was supposed to be “Resident Evil 1.9”, and as another example, the game now called “Resident Evil 4” was intended to be “Resident Evil 3”) are all here for the RE enthusiast. Even the spinoff games are included. The book begins with the prehistory and Capcom’s beginnings and ends somewhere around 2005/2006. I highly recommend this book if you want a detailed account from someone I believe to be a credible source, based on outside knowledge I gained before reading this book.

  5. Excellent Behind-the-Scenes
    I love unofficial behind-the-scenes works; they often feel more honest than company-sanctioned releases. This is a solid book that reveals the story of one of Capcom’s greatest creations!

  6. Interesting insight into the RE series and Japanese game development hampered by bad writing
    I’ve been gaming since the early 80’s and the RE franchise is one of my all-time favorites so this book was an easy sell for me. The real meat here is the content from the developers themselves. It’s fun to read their thought processes behind the development and the challenges they faced. I just wish it was presented by a writer with a little more subtlety, skill, and restraint. The book generally feels more like a blog post than proper non-fiction and the subjective nature of the writing eventually had me skipping entire paragraphs. Still, if you’re a fan of RE and old-school gaming in general it’s worth a read.

  7. A great look into the creation of some of my favorite games.
    If you’re a fan of Resident Evil in any capacity and have a love for the history of, and creation of, video games in any form: this book is for you.It is very clear that Alex Aniel has such a love and respect for the franchise and that this book was a work of fandom and passion. For fans, by a fan.

  8. Ótimo livro. Muito bem escrito e com muitas informações interessantes. Perfeito para quem é fã de Resident Evil

  9. Das Buch ist sicherlich eine nette Unterhaltung, vor allem für die, die schon in den Neunzigern dabei waren und die ersten Teile mitbekommen haben. Aber obwohl das Buch 2020 erschienen ist, ist nicht einmal das Remake von Resident Evil 2 erwähnt (obwohl es sich seit 2015 in Entwicklung befand). Kleinere Fehler haben sich zudem ebenso eingeschlichen. Insgesamt leider enttäuschend.

  10. This books delves deep in interesting information about the making of many of the Resident Evil games, and it’s written in a way that keeps my attention.

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