Undisguised Healer: A Fantasy LitRPG Isekai Adventure (Earthen Contenders, Book 3)

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Price: $0.99
(as of Nov 02,2024 01:41:43 UTC – Details)


Customers say

Customers find the book great and enjoyable. They describe the story as engaging and fun. Opinions are mixed on the skill content, character development, and writing quality. Some find it nicely described, while others say it’s tedious and too much time is spent on math.

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This Post Has 12 Comments

  1. Very good book
    This is a fine fantasy adventure novel. It is well written and edited. I especially like the Succubus class woman. I anxiously await the sequel.

  2. great series
    This book series is the type of fun that i couldn’t quite get with an MMO. So many inadvertent cheats that it was fun to read what was next. The series has been a very fast read with great articulation and just enough detail.

  3. Very good storytelling!
    I enjoyed the story, there was good storytelling, lots of action, magic and the character development, in my opinion, a bit on steroids! I liked the bit of mystique surrounding the main character the author was able to instill in the narrative. In my opinion, the ending had less cathartic effect than the first two books. Especially regarding the ” Rip Van Winkle” effect the author included in the final chapters, I could not understand how it furthered the plot? Is he trying to set up an environment where the protagonist can better form a more cohesive team? Make an environment whereas, the author wants to develop chemistry between the hero and the ” psychic” ex message therapist? Set the main character up to fulfill higher level dungeons where no one dies? By the end of book three the main character, in my opinion, should have corrected more of his character flaws (i.e. knowledge base, emotions). Also I do applaud the author in varying the spells the Hero uses in the fight scenes, and how he tied it to his skill advancement! Good job.

  4. Crazy powerful healer
    I have no clue where this series is going but it is enjoyable. The stats are a bit much but can be glossed over. Having someone who can’t attack others directly and be a solo adventurer yet remain #1 seems impossible but….

  5. a good read
    A solid crunchy read that I would recommend. Need the 4th book asap. Character is very broken but there are enough environmental factors to make it a worthwhile struggle fest

  6. Good story, but frustrating MC and the author can’t make up his mind
    First of all, I’d like to say that this book is generally well-written and that the story is pretty good, but there are some obnoxious issues that I hope the author keeps in mind for future entries in the series. You’re unlikely to be reading the review of this book if you haven’t made it through the first two books in the series, so I don’t feel the need to go into great depth regarding the story so far. I’m writing this review more to vent about some of the author’s choices (in the hopes that he reads these reviews) than as a recommendation or overview of the book for other prospective readers. Spoilers ahead, so readers beware.
    I’ve read a fair number of litrpg novels at this point, and this series is above average, but my primary complaints are that it suffers from a few trends that seem to be the result of pure laziness on the part of the author. The three most obvious being:
    1. The fairly one-dimensional, “stupid” MC, who needs handholding and plot armor to progress at pretty much every step.
    2. The aforementioned plot armor saving the day repeatedly, and far more blatantly in this book than either book 1 or book 2.
    3. Awkward efforts by the author to ‘nerf’ the main character because he’s getting too strong too quickly by exploiting his particular gimmick and world system the author set up in the first place.
    Regarding the main character, he has a pretty good number of fairly interesting skills, which are generally utilized well in the combat scenes. My problem is with his character in general, as he comes across as an oblivious, bumbling fool, who accidentally stumbles from one catastrophe to the next, lucking his way to victory through plot armor and his overpowered character trait of essentially infinite mana regeneration. This book, and to a lesser degree the other two books in the series, follow a general pattern where the plot is progressed by the MC doing something really stupid, realizing how stupid the thing he did was, resolving to not be so stupid in the future, and then making more stupid decisions. Rinse and repeat. Even though I generally enjoyed the story of each of these books, I spent much of the time reading them frustrated and unsatisfied due to the main character’s ineptitude.
    Heavy plot armor is pretty common in the litrpg genre, but the author has really taken it to extremes in this book. In numerous places in this book, the author deus ex machinas his way out of corners he has painted the main character into by literally having the System that basically runs the rpg mechanics of the world suffer from errors and “reboot” to set things back on course. There is also liberal use of the “luck stat” mechanic to explain fortuitous opportunities that the main character experiences. In one of the more blatant examples of plot armor; near the end of the book, the MC is essentially imprisoned at the bottom of the ocean by the System, which just happens to run out of energy to continue the imprisonment on the same day that the MC runs out of food (at which point he was considering suicide), which also just happens to be the day of (or day before, it’s not clear) the 1-year anniversary of the start of the world. He rejoins the world and the system rankings just in time to receive most of the top rewards. Absurd coincidences such as this abound.
    Finally, one of the tropes I find most irritating and unnecessary in books of the litrpg genre is when an author creates lazy workarounds to ‘nerf’ their characters who are getting too strong too fast and are leaving their competition or companions behind. Either lean into the power fantasy or don’t give them all the OP stuff (free stats, achievements, titles, whatever) in the first place. For example, when the main character in this book is “imprisoned” for 5 months, unable to progress at all, and is released to find the rest of the world finally almost caught up to his level. The saddest part is that the world the author built already has reasonable nerf mechanics built in (such as fairly difficult evolution quests that need to be completed to exceed certain levels, or limits on the amount of experience that can be banked or earned from enemies). I almost stopped reading the book despite only having a few pages to go when I read this part. There’s a one-line explanation given suggesting that the main character is happy about this equalization as it will make his next group quest easier, but it really just seems like a shameless way for the author to keep the MC from getting too far ahead.
    Rant over. I hope the author reads this and puts in a little more effort to make the plot manipulations a bit more subtle in the next one.

  7. Enjoyable
    This was a fun, well-paced read. I can’t wait to read the next one. The second book was a slight disappointment, but book 3 more than made up for it.
    Till next time!

  8. In a couple of places, there were several pages of calculations around spells and combos. While interesting, there was a bit too much information – but, hey, the author even admits to geeking on the healing class. As is the pattern with the other 2 books, we are left with a lot of questions and a sense that more adventures await.
    I am looking forward to the next book!

  9. Subpar character development. It feels like he keeps making suboptimal choices over and over again for benign reasons. By the third book it has become stale and uninteresting

  10. I continue to enjoy this unconventional MC. He is unusual in that he cannot directly attack anyone or thing, but still manages by the use of a set of strange spells to romp through enemies both human and monsters with seeming ease. He struggles to be with others and has a somewhat lonely existence that is slightly changed towards the end of this book. Looks like he is going to have to adjust to more working with others in the next book as the challenges increase. Detailed world building, good story, lots to look forward to. I recommend you read from the first book. Looking forward to developments.

  11. Basically more of what you expect alongside some fun developments. With our MC trying to hunt down the anchor dungeons before time runs out.

  12. ze next book must begin vith a complete loot list of his vinnings!! you tease too hard, dahling, please, zo many of us can’t…take such teasink you are too cruel!
    (please read the above in a combination of the drivethru box from Dude, Where’s My Car, and Edna from The Incredibles, and the following in the voice of Yzma, from The Emperor’s New Groove)
    the book is good. more loot lists. more crunch! it must have more crunch than cap’n crunch!!!!

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