Good and comprehensive
This book is highly comprehensive, explaining not only the concepts of Vulkan but also how to build modern GPU-driven applications, including a glTF viewer and a complex large scene viewer. It is very practical and grounded.
This book is excellent!
1). It covers complex concepts that are not immediately intuitive, such as setting up Vulkan, Windows, and CMake. For beginners, this provides a valuable learning experience.2). The book is structured in a clear and logical manner. Each section outlines its objective, provides step-by-step instructions, and then explains the underlying mechanics. This consistent approach enhances comprehension.3). Many Vulkan cookbooks barely touch on animationsâsome donât cover them at all. However, this book delves into animation implementation and provides straightforward examples.Overall, I highly recommend this book to anyone seeking a comprehensive understanding of how to implement graphics features using the Vulkan API.
A well rounded introduction to Vulkan
The recipes discussed in the book do a fantastic job not just showing you concepts in Vulkan, but also showing them in context. This gave me a much better understanding of each topic, as well as helped me shore up my knowledge on some of the other tools used throughout the book/accompanying project.
Great Book For Learning The Basics To The Advanced
This book is a great resource for learning all aspects of Vulkan and how to utilize it to create a state-of-the-art renderer. This is the first time I’ve seen a Vulkan book demonstrate techniques like using a full screen triangle and frustum culling. It also comes with a code repository with all the chapters in it to make it even easier to follow along with.
This Book is beautiful
moving from openGL or DirectX11 to Vulkan or Dx12 can be a bit of a headache at times but this book is an excellent alternative resource to familiarize and ease the transition into vulkan without bashing your head on the wall. The included setups for Linux,windows,macos makes it even less of a headache if u need specific guidance for your OS. Well thought out book and kudos to the authors.
Good and comprehensive
This book is highly comprehensive, explaining not only the concepts of Vulkan but also how to build modern GPU-driven applications, including a glTF viewer and a complex large scene viewer. It is very practical and grounded.
This book is excellent!
1). It covers complex concepts that are not immediately intuitive, such as setting up Vulkan, Windows, and CMake. For beginners, this provides a valuable learning experience.2). The book is structured in a clear and logical manner. Each section outlines its objective, provides step-by-step instructions, and then explains the underlying mechanics. This consistent approach enhances comprehension.3). Many Vulkan cookbooks barely touch on animationsâsome donât cover them at all. However, this book delves into animation implementation and provides straightforward examples.Overall, I highly recommend this book to anyone seeking a comprehensive understanding of how to implement graphics features using the Vulkan API.
A well rounded introduction to Vulkan
The recipes discussed in the book do a fantastic job not just showing you concepts in Vulkan, but also showing them in context. This gave me a much better understanding of each topic, as well as helped me shore up my knowledge on some of the other tools used throughout the book/accompanying project.
Great Book For Learning The Basics To The Advanced
This book is a great resource for learning all aspects of Vulkan and how to utilize it to create a state-of-the-art renderer. This is the first time I’ve seen a Vulkan book demonstrate techniques like using a full screen triangle and frustum culling. It also comes with a code repository with all the chapters in it to make it even easier to follow along with.
This Book is beautiful
moving from openGL or DirectX11 to Vulkan or Dx12 can be a bit of a headache at times but this book is an excellent alternative resource to familiarize and ease the transition into vulkan without bashing your head on the wall. The included setups for Linux,windows,macos makes it even less of a headache if u need specific guidance for your OS. Well thought out book and kudos to the authors.
Nice cookbook
Nice graphics book for Vulkan API. Vulkan is a hard to cook library, and I am glad they provide details, especially code example.
The best Vulkan book (so far)!
It is the best Vulkan book (so far)!